Contents
About The Commodore C64 Computer
The games shown below were the games I enjoyed the most, and were inspirational to me,
back in the days of the C64. These games were created in the 80's on a computer which
was 1Mhz, had 16 predefined colors and had a display resolution of 160x200 typically, or
320x200 max, and had 8 hardware sprites (something even present day video cards omit).
It had 3 audio channels which could play predefined samples, such as square wave,
sawtooth, triangle, or noise waveforms.
About The Commodore SX-64 Computer
I FINALLY own one of these little gems. This is a "portable" C64.
It's basically a suitcase sized device, complete with detatchable keyboard,
internal floppy drive, full color TV screen, and speaker, and C64 all rolled
into one big "luggable" computer. I would have killed to own one of these
back in high school (80's).

C64 Specs
- System
- 6502 8-bit CPU
- 3 Registers (A, X, Y), plus PC, SP, and flags.
- 56 Instructions
- 64K Address Space
- 64K RAM (available through banking out the following ROM's from the address space)
- 8K Basic ROM
- 8K Kernel ROM
- Display
- Character Map Mode
- Each character is 8x8. The screen is made of 40x25 characters.
- Character Set Source: ROM (predefined), or RAM (programmable)
- Standard Character Mode: Any one color, or the screen background color
- Multicolor Character Mode: Any one color, two pre-selected colors, or the screen background color
- Extended Background Color Mode: Any two colors.
- Bitmapped Graphics Mode
- HiRes Mode: 320x200 pixels, any one color per character-cell, and the background color
- Multocolor Mode: 160x200 pixels, 3 pre-selected colors, any one color per character-cell, and the background color
- Sprites
- 8 sprites available, 24x21 pixels per sprite.
- Standard Mode: Any one color overlayed on the background display.
- Multicolor Mode: Any one color, plus 2 pre-selected colors overlayed on the background color.
- Other Features
- Smooth scrolling (both horizontal and vertical)
- Selectable Display Border Color
- Output
- NTSC (to a TV)
- Luma/Chroma (to a monitor)
- Sound
- 3 voices mixed at one master volume.
- Available waveforms
- Sawtooth
- Triangle
- Square Wave
- Noise Waveform
- Envelope Control
- Attack
- Decay
- Sustain
- Release
- Filtering
- High-pass
- Bandpass
- Low-pass
- Notch reject
- Other Features
- I/O
- Built-in
- Options
- Cassette Drive
- Floppy Disk Drives (5.25" - 1541/1571)
- Hard Drives (MFM)
- Joysticks (Atari 7-pin standard)
- Cartridge Port (direct access to CPU bus)
My 10 Most Favourite C64 Games
Ultima III
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Boulderdash
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Fort Apocalypse
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Gateway To Apshi
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JumpMan
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Spelunker
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Lode Runner
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Bruce Lee
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Elite
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Lords Of Conquest
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Some Runners Up
Rocket Roger
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Racing Destruction Set
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Dino Eggs
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Space Pilot
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